We might not have a droid army at our beck and call…yet! But in real life we can still watch robots battle each other for our amusement during Monster Arena at Technovanza!
While robots contest against each other in the Monster Arena, we judge the robots on their speed, load and torque bearing capacities in the obstacle filled and multi-terrain arena! With the prospect of these mean machines competing against each other you cannot but want to participate and compete.
Task:
Participants must build a remote controlled robot that can traverse the Monster Arena in the shortest possible time. The load and torque bearing capacities will also be calculated in further rounds.
The winners are judged on the basis of the overall score in all rounds.
Prizes worth INR 7000 to be won.
The arena will contain several shortcuts and traps which may prove beneficial or detrimental for the teams.
Different terrains like concrete, sand, soil, gravel, glass, wood, etc. will be used.
There will be Bridges, inclined planes, wedges, death wells, Stick bridge(Maximum end to end distance between the sticks will be 30 cms), Rotating platforms, and many more surprising elements.
1. Bumping Rollers

2. Slippery Glass

3. Death Rotor

4. See-Saw

5. Indicative arena of Round 1

** The actual arena may differ from above pictures .
Specifications:
- A team may consist of a maximum of 4 participants.
- Students from different educational institutes can form a team.
- Each team is allowed to have only one bot for both the rounds.
- The bot must fit into a cube of 300mm x 300mm x 300mm at all times.
- The max potential difference between any two points should not exceed 18 V for wired vehicles and 24 V for wireless bots.
- No IC engines are allowed. The batteries powering the bot can be placed on the bot or held in hand.
- Bot cannot be constructed using ready-made Lego kits or any other such mechanism. But ready-made gear assemblies and wheels can be used. The Chassis has to be hand-made.
- Violating the clause will lead to immediate disqualification.
- For wired robots, the wire should be slack throughout the track and the free length of the wire should be greater than 4m.
- Manually controlling the motion of the robot in any way will lead to disqualification
- Organizers will not be responsible for any minor scratches/damages to the bot.
- Any damage to the arena whatsoever will lead to immediate disqualification.
Rules:
- Only two players are allowed into the arena; one to control the bot and the other to hold connecting wires.
- There will be checkpoints all along the track.
- If any kind of human intervention is required, then the race can be restarted from previous checkpoint. For example, if a bot falls from a cliff and is unable to get back on the track, then the team may restart the race immediately from a previous checkpoint. This policy can be used only three times for a given checkpoint.
- If a team cannot reach the next checkpoint in spite of restarting from a previous checkpoint more than thrice, a penalty will be imposed and they have to start from the next checkpoint.
- If a bot is unable to move from its position until 90 seconds, a penalty will be imposed.
- In case of wire entanglement, the timers will stopped and the race will be restarted from a previous checkpoint.
- In order to prevent the loss of momentum during such an event, wireless robots are encouraged.
- Penalty points, points for clearing obstacles and checkpoints will be announced on the day of the event only.
- The organizers reserve all rights to change any of the above rules as they deem fit. Change in rules, if any will be indicated on the website. In case of any discrepancy, decision of the judges shall be treated as final and binding on all.
In case of any queries, doubts, please feel free to contact us:
Event Heads:
Anup Patil - +91 8796266276
Rahul Raghatate - +91 9665054960
Prasad Tajane - +91 9867501309
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General Manager:
Deep Gudhka - +91 9076787763
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